﻿using Mono.Cecil;
namespace il2lua
{
    public class LuaType
    {
        public string Name { get; }
        public TypeContext Context { get; }
        public LuaType(LuaModule module, TypeDefinition type)
        {
            Name = type.Name;
            
            Context = new TypeContext(module.Context);
        }
    }
}
